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Episode One: Fake Beards & Broken Necks
In the sleepy port town of Scarroll’s Cove, three strangers are brought together by chance, fate and the lack of seating space in a cramped bar. When privateer (not a pirate!) halfling Corzin Horhace, drow bard Celestia Stardust and mysterious bearded stranger Scamp become aware of a series of brutal murders, danger lies overhead…
Episode Two: Hangmen and Harris Hawks
Celestia, Corzin and Scamp find themselves in frantic pursuit of their assailant, winding up in a less cosy part of Scarroll’s Cove. After a certain amount of cross-examination by the watch, they encounter some particularly murderous travel difficulties.
Celestia, Corzin & Scamp make port at Peder’s March, an ugly town with a very handsome mayor. A hunting expedition in the swamps may lead them to get more than they bargain for…
Episode Four: Deliveries & Desperation
Reeling from the bargains made with Olga Gristlegums, the party seek a cure for Corzin’s sickness and make a fateful delivery.
Episode Five: Heists & Hangovers
In Ballwick’s Bay, Corzin’s past rears a kinky head and Celestia learns the joys of coffee. Amongst other things.
Episode Six: Sharks & Sweetmeats
Our party brave the seas aboard the good skiff Kipper, indulge themselves in confectioneries and engage in a spot of reverse-fishing.
Episode Seven: Cairns & Catastrophe
Corzin reckons with a ghost from the past, while the party become closely acquainted with some bastard fish.
Bonus Episode: Actual Cannibal Shia LaBeouf
Grandma, Zach & Peel attempt to survive the Carnival of Hollywood Superstar Shia LaBoeuf.
Episode Eight: Flintlocks & Fireballs
In a place of death, the party make some unexpected friends.
Episode Nine: Cardsharks & Carronades
After a little shore leave, the party finally engages in actual privateering.
Episode Ten: Cadavers & Chitin
After a grim spot of corpse disposal, the party arrive at the grand city of Crosswater and take on an unusual request.
Episode Eleven: Justice & Wisdom
The party find a safe space, friends, and how past decisions can really cast a shadow over the whole proceedings.
Episode Twelve: Shadows & Scaremongers
The party learn how to win friends and terrify people.
Episode Thirteen: Forensics & Farsight
The party scour the streets of Crosswater for clues and catch up on the activities of an old foe.
Episode Fourteen: Stalkers & Sentinels
In which the party duke it out beneath the city streets and run into an old acquaintance.
Episode Fifteen: Nests & Nightmares
In which the party engages a deadly nest and a troubling entity, and a dark force comes bearing light.
Episode Sixteen: Tarts & Triangulation
In which careful detective work uncovers more than the party might have wished for, down where the light does not touch.
Episode Seventeen: Regrets & Revelations
In the wake of a shocking revelation, one of the party unburdens themselves of the weight of the past.
Episode Eighteen: Parrots & Philosophy
In which the party attempt identity theft, champagne socialism and elementary pet care.
Episode Nineteen: Statues & Standoffs
In which the party have a gunfight in a brewery.
Episode Twenty: Monsters & Monstrosity
In which Scamp finally gets in a drinking contest.
Episode Twenty One: Flights & Farewells
In which the party experiences a number of farewells, reunions and unexpected complications.
Episode Twenty Two: Bargains & Burnings
In which an old enemy returns.
Episode Twenty Three: Receptions & Ransoms
In which there are street parties, celebrations and uninvited shipboard guests.
Episode Twenty Four: Recovery & Regret
In which the party take an unexpected detour.
Episode Twenty Five: Shrews & Stalkers
In which the party cross the threshold into an ancient place.
Episode Twenty Six: Diaries & Death
In which the party engage in adventurous archaeology!
Episode Twenty Seven: Skulls & Sloth
In which the party engage a most sedentary foe.
Episode Twenty Eight: Tracks & Tarpits
In which the party undertakes the first task and meets a new friend.
Episode Twenty Nine: Cauldrons & Cannibals
In which the party experiences new and interesting cultures.
Episode Thirty: Dreams & Desire
In which the party take a gnomish short-cut.
It’s Jimothy!
Episode Thirty Two: Hemp & Horrors
The party engage in a cross-country chase through the hinterlands of Suul.
Episode Thirty Three: Riches & Revolution
In which the party arrive in a new town, meet some new friends and go to the bank.
Episode Thirty Four: Scrimshaw & Smugglers
In which the party go shopping in the catacombs and help deliver some merchandise.
Episode Thirty Five: Bastards & Breakouts
In which the party attempts a smooth, non-combat jailbreak.
Episode Thirty Six: Correspondence & Calamity
In which the party reaches the port city of Cayonne.
Episode Thirty Seven: Disaster & Destiny
In which everything goes wrong.
Episode Thirty Eight: Scrying & Seahorses
In which Scamp creates marine life, after a fashion, and important truths are learnt.
Episode Thirty Nine: Detectives & Deception
In which yet more horses suffer because of the party and unorthodox detective methods are employed.
Episode Forty: Plans & Psychedelics
In which a heist is planned with the assistance of our good friend and companion Reginald.
Episode Forty One: Choices & Chamberpots
In which we go to the Mirrored Palace.
Episode Forty Two: Stone & Sacrifice
In which a familiar face appears with a request.
Episode Forty Three: Mystery & Mentalism
In which the party put their detective hats on and experience duelling compulsions.
Episode Forty Four: Tears & Thresholds
In which a moral horizon is touched on.
Episode Forty Five: Collections & Cruelty
In which the party pretend to be art historians.
Episode Forty Six: Gutshots & Gluttony
In which we research the melting point of copper.
Episode Forty Seven: Foresight & Foreboding
In which a threshold is crossed from which there is no return.
Episode Forty Eight: Revelry & Reunion
In which we stray from the future to the past.
Episode Forty Nine: Perils & Pearls
In which we discern whether it is in fact better, down where it’s wetter, under the sea.
Episode Fifty: Bishops & Bombs
In which a plan is hatched, a new ally found and something forgotten returns.
Episode Fifty One: Bridges & Battles
In which Cayonne’s fate is decided.
Episode Fifty Two: Parties & Parenting
In which the Council of Cayonne is formed and Corzin offers some parental advice.
Episode Fifty Three: Friendships & Futureproofing
In which the crew return to the capital, bear an ominous message and are tasked with a mission.
Episode Fifty Four: Confessions & Carriages
In which the party proceed to the town of Treachery.
Episode Fifty Five: Forests & Faces
In which we encounter a friendly halfling trader.
Episode Fifty Six: Echoes & Exploration
In which an ancient ruin is explored.
Episode Fifty Seven: Escalation & Endings
It’s time.
Episode Fifty Eight: Memory & Magic
In which Scamp raises a middle finger to the laws of physics.
Episode Fifty Nine: Slumber & Sendings
In which dreams are had and lines are crossed.
Episode Sixty: Perfumes & Preparations
In which the party go shopping behind enemy lines.
Episode Sixty One: Dining & Diplomacy
In which the party attempt to negotiate the fate of an entire nation.
Episode Sixty Two: Friends & Family
In which a long-awaited reunion takes place.
Episode Sixty Three: Sandcastles & Shaves
In which Jean-Paul Savat seriously needs a shave.
Episode Sixty Four: Kobolds & Cobblestones
In which Corzin performs surgery.
Episode Sixty Five: Democracy & Demagoguery
In which treaties must be ratified and fates settled.
Episode Sixty Six: Crossings & Canals
In which the chase is on.
Episode Sixty Seven: Dreamers & Diners
In which there are a number of dreams.
Episode Sixty Eight: Worms & Wayhouses
In which Tsabnet discovers the limitations of Thieves’ Cant.
Episode Sixty Nine: Sex & Stabbings
a.k.a. Tsabnet’s Day Out.
Episode Seventy: Heists & Holies
In which everybody gets arrested.
Episode Seventy One: Trials & Tempests
Going down.
Episode Seventy Two: Threads & Thresholds
How the party stole Uttumas.
Episode Seventy Three: Parting & Parties
In which there are some tears and much rejoicing.
Episode Seventy Four: Fears & Fires
In which Celestia finds it somewhat difficult to relax.
Episode Seventy Five: Prisons & Paranoia
In which sometimes they really are out to get you.
Episode Seventy Six: Crisis & Conversation
In which Scamp has a religious experience.
Episode Seventy Seven: Print & Pressure
In which Alessant hangs in the balance.
Episode Seventy Eight: Dungeons & Drug Dens
In which an archaeological expedition begins.
Episode Seventy Nine: Heritage & History
In which we delve deep into the past.
Episode Eighty: Recruitment & Remuneration
In which the party gets paid and finds a new friend.
Episode Eighty One: Interviews & Inspiration
In which the Krakensbane is waiting for a crew to jump aboard.
Bonus Content: Dragonmeet Special – The Howling Storm
The Krakensbane finds itself in icy waters. Recorded at Dragonmeet 2019 with special guests Chloe Mashiter and Chris Hislop of Adventurers Wanted (twitch.tv/adventurerswanted)!
Episode Eighty Two: Treasures & Tea
In which the party depart from Jova.
Episode Eighty Three: Pirates & Priorities
In which the party find themselves on stranger tides.
Episode Eighty Four: Weariness & Withdrawal
In which Celestia’s supply runs dry.
Episode Eighty Five: Violence & Victory
In which the party arrives on Pirate Island.
Episode Eighty Six: Giants & Ghost Stories
In which the party learn more of Porto Omicidio’s denizens.
Episode Eighty Seven: Visions & Vulnerabilities
In which the party experiences some side effects.
Episode Eighty Eight: Chocolate & Charades
In which the party pays a very brief visit to Chocolate Town.
Episode Eighty Nine: Memory & Manipulation
In which the crew deal with the aftermath of Celestia’s substitution.
Episode Ninety: Roles & Revelations
In which the crew seek spiritual assistance.
Episode Ninety One: Echoes & Evisceration
In which the payment of a debt comes due.
Episode Ninety Two: Pain & Predestination
In which a dying message is received.
Episode Ninety Three: Wharves & Wieners
In which Scamp & Celestia make sound financial investments.
Episode Ninety Four: Music & Mirrels
In which a reunion occurs.
Episode Ninety Five: Fast & Furious
In which the party falls foul of Sir Isaac Newton’s first law.
Episode Ninety Six: Loopholes and Lies
In which the party break chains of ink and paper.
Episode Ninety Seven: Turncoats & Tales
In which the party negotiate with unlikely allies.
Episode Ninety Eight: Bandits & Bounties
In which one man wears many hats.
Episode Ninety Nine: Barbers & Brothels
In which the party come to Newmark to find new friends and an old foe.
Episode One Hundred: Heists & Heartache
In which the party plan and execute a heist with no unexpected complications.
Episode One Hundred & One: Ballsups & Breakouts
In which the party decide what to do with stolen goods.
Episode One Hundred & Two: Raids & Ravening
In which Corzin has some breakfast. Then second breakfast. Then brunch…
Episode One Hundred & Three: Pubs & Porcupines
In which Celestia briefly makes a new friend.
Episode One Hundred & Four: Fangs & Fungi
In the place where colours die.
Episode One Hundred & Five: Theft & Truth
In which the party attempt to return some stolen property.
Episode One Hundred & Six: Hunters & Hunted
In which the party return to the woods.
Episode One Hundred & Seven: Races & Rewards
In which the party make a wager in the woods.
Episode One Hundred & Eight: Traps & Treasures
In which the party plumbs the ancient ruins of Then.
Episode One Hundred & Nine: Eyes & Exfiltration
In which Corzin gets a new perspective.
Episode One Hundred & Ten: Birthdays & Betrayals
In which Scamp and the party celebrate a year passed!
Episode One Hundred & Eleven: Ships & Science
With special guest Shamini Bundell from Adventurers Wanted, the party meet a new friend and become ensnared in a new conflict.